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Tuesday, September 07 2010 @ 11:44 AM CDT

Episode 108 Now Available

PodcastEpisode 108 is now available for download.

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Show Notes

Hosts: Matt Hochberg, Len Testa, Mike Scopa, Mike Newell & Sam Gennawey

Topics:
  • Urban Theme Park Planning
  • Sam's company has worked on projects for not only Disneyland and Walt Disney World but Tokyo Disney and Hong Kong Disneyland
  • Sam explains what urban design is
  • Sam explains what good urban design is for a city and how it's different from good theme park design
  • Matt mentions that one of Walt Disney's mantras was to make the experience the same for every guest who comes to the park so that's why there are audio-animatronics and not actors in the attractions
  • Sam says alot of the TV specials with Walt had nearly the same introduction for every episode and applied that theory into the theme parks so everyone who entered the parks had the same initial experience
  • Sam goes through the entrance to the Magic Kingdom and explains how the entrance was planned
  • Sam says the tunnel as you pass under the train station was designed such that you can't see much of Main Street USA on purpose and after that you still can't see the castle until you progress further into the park
  • Sam says the Central Hub in the Magic Kingdom is designed to create a central location to help you navigate your way in the parks and helps reduce walking overall because of it's design
  • Sam explains the "weenies" of each of the lands that draws guests into these lands
  • Sam mentions that Adventureland doesn't have one because it wouldn't be much of an adventure if you knew where you were going
  • Sam mentions there are no 90 degree doors because of a funny quote Walt once had
  • In Epcot, Sam explains how the weenie at Spaceship Earth was supposed to work
  • Sam explains how the wand and Leave a Legacy tiles destroy the initial draw into the park
  • The Animal Kingdom Lodge has the same architect as the Wilderness Lodge as well as the Grand Californian (in Disneyland)
  • Len notices the large opening in the lobbies of all of them
  • Sam mentions the reason is to awe guests so they understand they're not in a run-of-the-mill hotel

Running Time: 18:56

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Episode 108 Now Available | 15 comments | Create New Account
The following comments are owned by whomever posted them. This site is not responsible for what they say.
Episode 108 Now Available
Authored by: swb on Friday, June 02 2006 @ 07:24 AM CDT
It appears there is a problem with the download link.
Steve
  • Fixed - Authored by: Matt on Friday, June 02 2006 @ 09:14 AM CDT
Temp Fix
Authored by: Mike Newell on Friday, June 02 2006 @ 08:53 AM CDT
There is a temp fix for Episode 108



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Mike
MouseWorldRadio
Very interesting show
Authored by: jaypenguin150 on Friday, June 02 2006 @ 03:21 PM CDT
I always noticed that when you were in one land, you wouldn't really be able to see another. Now I know why! I always knew about the castles, but I never thought about all the smaller 'weenies'. You should definatley have Sam Gennawey back to talk more about the designs of the other, 'newer' parks (MGM/AK) and how they are sim/dif in design.

jayson

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Nothing is more wonderful than the imagination. For, in a moment, you can experience a beautiful fantasy. Or, an exciting adventure!
Outstanding! More!
Authored by: bradyjensen on Friday, June 02 2006 @ 04:39 PM CDT
Just listened to this fantastic discussion. Everyone's enthusiasm for this topic was obvious. I thought this was a very interesting perspective on imagineering. Some of this was familiar from books or other forums on the "how," but the discussion explained more of the "why" they've done certain things.

I love this podcast for its practical tips and all of your expert advice, but topics such as this or when you had Jim Hill on really deepen my appreciation for, and understanding of, the resort. This is part of what turns an ordinary enthusiast into an obsessive fanatic.

Please have Sam back soon, and I hope you'll continue to bring interesting guests like him and your many others to the podcast. Not that I could get tired of you four, but the additional expertise and insight these people bring is, well, outstanding.
Very interesting podcast
Authored by: DisneyDad on Monday, June 05 2006 @ 09:02 AM CDT
Hi all,
Absolutely love all the podcasts, and I catch them all. I really liked this one with Sam. Discussing the parks from an urban planning perspective was very interesting and is another fantastic testament to the inspiration and genius behind Walt's creations.

Please have Sam back soon to discuss the rest of the parks. Does he have any comments on WDW's use of sounds and smells in the park experience, in addition to the use of visual ques and "weenies"?

Dean (DisneyDad)
Episode 108 Now Available
Authored by: sgennawey on Friday, June 09 2006 @ 09:33 AM CDT
Len suggested I should take a look at the comments and all I can say it wow and thanks. It was fun. My wife is happy I have somebody new to tell these stories too so she thank you all.

Disneydad asked about the sounds and smells and these are also deeply thought out. I will give you a quick Disneyland example and somebody can confirm if this is the case at WDW. Next time you are at Disneyland look at the panel just below the Candy Palace and the adjacent buildings. You will see screens. This is where they pump out vanilla during the summer and peppermint during the winter. Walt wanted to touch all five senses, something he could never do in film.

As for St. Chris asking about EPCOT, well I could go on for a long time with that one. I have done a lot of research about the project’s viability and I have come to the conclusion it would have actually worked. Most my peers don’t give it much credit because they can’t accept that a theme park functions better than most of their work in the real world. But almost everything we do touch on Walt’s genius. Downtowns as entertainment and cultural zones, higher density housing near the core, open space to define districts, innovative public transportation, restrictions to democracy that we all seem to accept, and many other ideas.

As you can tell I can go on and on about this and I thank Len and the others for creating a platform. Got any other questions feel free to write me at gennawey@yahoo.com.

Take care,
Sam

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